Trace Router started as a way to make navigation state easier to reason about in interface-heavy projects.
The core idea is simple: a route change should be inspectable as a product event, not just treated as plumbing. That means cleaner route metadata, fewer hidden transitions, and stronger mapping between what the UI shows and how it got there.
Result
The project ended up being less about navigation primitives and more about product clarity. When the path model is explicit, layout and motion decisions get easier too.